Saturday, July 30, 2011

Polish

It's a tad early for polish, but I wanted to start setting standard for the art in the game earlier in production. From previous iterations, mostly everything is more well defined.

Other things done is now you're able to die. Like when your character dies, you go to the game over screen and everything... which is of course incomplete, but that's better than your game being stuck in a soft-hang.


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